Pre-Alpha dev notes


DEVLOG

BUILD 0.3.7

-Journal system revamped

-Cave area added

-Failstate updated for lighthouse timer

-Lighthouse timer extended

-New oil location added

-New options in menu

-removed drop

-Removed item switching

-Removed sprint

-Fixed objective duplication bug

-Fixed oil canister collision bug in lighthouse

-Added hatch to top of lighthouse

-Added a new finale sequence

-Lighthouse interior updated

-New assets added to living quarters

-Store house model added

-Objective system refined

-Fixed bug that allowed player to pick up items through walls

-Modelled living quarters exterior

-Added splash screen

-Player now spawns closer to where they died afer falling in water

-Added "Blue men" events

-Fixed bug where data would not refresh on game restart

-Added door models to buildings

-Made jump heavier

-Added more SFX

-Updated living quarters interior

-Added filter allowing for colour of blue men to come through black and white filter

Files

UltimaThulePreAlpha.zip 641 MB
21 days ago

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