Pre-Alpha dev notes
DEVLOG
BUILD 0.3.7
-Journal system revamped
-Cave area added
-Failstate updated for lighthouse timer
-Lighthouse timer extended
-New oil location added
-New options in menu
-removed drop
-Removed item switching
-Removed sprint
-Fixed objective duplication bug
-Fixed oil canister collision bug in lighthouse
-Added hatch to top of lighthouse
-Added a new finale sequence
-Lighthouse interior updated
-New assets added to living quarters
-Store house model added
-Objective system refined
-Fixed bug that allowed player to pick up items through walls
-Modelled living quarters exterior
-Added splash screen
-Player now spawns closer to where they died afer falling in water
-Added "Blue men" events
-Fixed bug where data would not refresh on game restart
-Added door models to buildings
-Made jump heavier
-Added more SFX
-Updated living quarters interior
-Added filter allowing for colour of blue men to come through black and white filter
Files
Get Ultima Thule
Ultima Thule
Eerie Mystery Game based on a true story
Status | Prototype |
Authors | Leviathan Games, AdrianHR, S_Lock |
Genre | Adventure |
Tags | First-Person, Horror, Mystery, Narrative, Walking simulator |
More posts
- Ultima Thule Alpha Build Devlog6 days ago
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